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I'm fascinated with design. I realized early that I had no talent in that direction, but I love talking with architects and designers about what they do. I appreciate applied creativity as a source of pleasure and meaning.
I don't design my own clothes. It's so not what I think about.
I really don't over-theorize about design. I'd rather feel it than talk it to death. A lot happens as you unroll the design.
My own style is pretty classic; I much prefer to design for others.
To me, design and style should work toward making you look good and feel good without a lot of effort - so you can get on with the things that matter.
I'm always thinking about whatever game I'm working on. My brain works subconsciously on design pretty much every hour I'm awake.
It's funny now how much we look at - whatever you want to call it: art, design, culture stuff, film - online, and how in the online world, you're instantly global.
I don't design houses with the nuclear family idea because I don't believe in it as a concept.
There is a voice, and there is a DNA to how I design.
I think a lot of people overlook the importance of the menu as a marketing tool and a way of communicating to the customer what the ambition of their restaurant is. Not only the typeface and the design, but what is it printed on? Is it cheap-looking? Is it the right kind of paper for that restaurant?
In fashion design, you can divide people into two groups. You have people who come with an aesthetic that is there forever, even if it evolves. Then you have people I call 'jumpers.' One season it can be this; the next season it's completely something else. I always knew I am more of a jumper.
No one who set out to design a form of communication would ever end up with anything like English, Mandarin, or any of the more than six thousand languages spoken today.
Even when I was a little girl, I remember going to the Museum of Modern Art. I think my parents took me there once or twice. And what I really remember is the design collection.
There's a lot of shoes that people consider high-end fashion, from Balenciaga to this and that or whatever, and the Pro Models are very similar to me. They're very fashionable to me - the design and the shape of them. I just like them.
When I design and wonder what the point is, I think of someone having a bad time in their life. Maybe they are sad and they wake up and put on something I have made and it makes them feel just a bit better. So, in that sense, fashion is a little help in the life of a person. But only a little.
Something I've really enjoyed learning more about is course design.
The design of a city is like a strange archeology.
Design is nothing if not decision making.
It seems to be a law of design that for every advantage introduced through redesign, there is an accompanying unintended disadvantage.
No design, no matter how common or seemingly insignificant, is without its adamant critics as well as its ardent admirers.
You can almost say that a design error is a human error because, after all, it's we humans who do the designing.
I design for the movie and the character as well as the person wearing the costume. I show the ideas to the actor, then do fittings for shape and technical things such as movement in the costume. Once the costume in this form is on the actor, you have a sense of their connection with it. I then take it to the next level with the final fit.
I think that sometimes people don't understand that a costume that has to be worn every day and doesn't change the whole movie becomes iconic. It's very important because it requires a different design process, since you have to make something that people aren't going to get tired of looking at.
One thing about costume design - and I think design in general - but especially costume design, is people have a misconception that it's very glamorous work.
It is sad that so many designers don't know how to make. CAD software can make a bad design look palatable! It is sad that four years can be spent on a 3D design course without making anything! People who are great at designing and making have a great advantage.
John F. Kennedy
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