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The humanitarian developers behind World of Warcraft have also discovered a way to bribe gamers into turning off their computers and going outside. If you log off for a few days, your character will be more 'rested' when you resume playing, a mode that temporarily speeds up your leveling.
If people destroy something replaceable made by mankind, they are called vandals; if they destroy something irreplaceable made by God, they are called developers.
Joseph Wood Krutch
I think right now it's a battle for the mindshare of developers and for the mindshare of customers, and right now iPhone and Android are winning that battle.
For the first time we're allowing developers who don't work at Facebook to develop applications just as if they were. That's a big deal because it means that all developers have a new way of doing business if they choose to take advantage of it. There are whole companies that are forming whose only product is a Facebook Platform application.
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
So, we're saying, if we can give developers and builders incentives to cut down on the regulatory barriers that are faced in this country, then we might be able to address the needs of affordable housing.
I come from pioneer stock, developers of the West, people who went out into the wilderness and set up home with nothing but a pair of oxen.
Before the commercial ventures, Linux tended to be rather hard to set up, because most of the developers were motivated mainly by their own interests.
Facebook's data trove is enviable, and its moves into nearly every aspect of our lives - from payment to media, will create even more of it. The company also has created a huge base of developers for its platform, but the ecosystem is incomplete compared to vertically integrated OSes like iOS, Mac or Windows.
Game developers know that people have more fun when they're in large groups. They feel more fired up when the challenges are more epic.
We tend to think of Steam as tools for content developers and tools for producers. We're just always thinking: how do we want to make content developers' lives better and users' lives a lot better? With Big Picture Mode, we're trying to answer the question: 'How can we maximize a content developers' investment?'
For too long, the system has been biased in favor of oil and gas developers: sweetheart lease deals, generous subsidies and a regulatory process so slanted in favor of Big Oil that often permit reviews are simply waived.
Robots have gotten steadily more capable, but humans' expectations that robots should have minds keeps biting robot developers.
The developers, if they decide to move a tortoise, have to pay the long-term costs for enhancing the areas that take care of the tortoise, and it gives us the opportunity to manage an area that is going to be protected.
We can provide beta software to our developers in advance of the general public. We can easily link up with external partners, customers, and suppliers.
Increasingly, the real estate developers can't get bank loans for their project financing in China. They're now going into the Hong Kong market to raise money in the bond market at very, very high rates, as high as 15, 20 percent.
IE6 was a bad experience for consumers, but it was a terrible for developers. Not only it was technically bad, but it was closed, and you couldn't do much with it.
A critical factor in its success was that the X developers were willing to give the sources away for free in accordance with the hacker ethic, and able to distribute them over the Internet.
Eric S. Raymond
You need a prince to make a town in an intellectual sense. Developers want to make money. If they cared about architecture, they'd become architects. I've had so many projects that never came off because they had no sponsor, and not because they were utopian. I just want to build a town that's normal.
The thing with Linux is that the developers themselves are actually customers too: that has always been an important part of Linux.
By allowing multiple partners to contribute, an open platform can nurture an entire ecosystem of developers and apps. Good products integrate and become great products. Users get a one-stop solution for social needs.
Software patents are dangerous to software developers because they impose monopolies on software ideas.
People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields.
One of the biggest problems that software developers face is that technology changes rapidly. It is very hard to stay current.
There is a bit of arrogance with 'Hollywood' types that doesn't sit well with game developers.
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