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Depression is melancholy minus its charms - the animation, the fits.
I don't believe that an animation studio should be an executive-driven studio.
Of all studios that should be doing 2-D animation, it should be Disney.
Animation has completely changed, and I've always been a big fan.
In a movie, it's often important to have aliens whose gestures and facial expressions can be 'read' by humans. And in the days before sophisticated computer animation, most extraterrestrial bit players were guys in rubber suits. Such practical considerations forced Hollywood's hand when it came to aliens - they look like us for good reasons.
When I started work with LucasArts Computer Division back in 1984, I went to the Palace of Fine Arts and saw the Festival of Animation for the first time. I loved the diverse collection of animated films the festival held.
Sure, they were simple desk lamps with only a minimal amount of movement, but you could immediately tell that Luxo Jr. was a baby, and that the big one was his mother. In that short little film, computer animation went from a novelty to a serious tool for filmmaking.
Walt Disney had always tried to get more dimension in his animation and when I saw these tapes, I thought, This is it! This is what Walt was waiting for! But when I looked around, nobody at the studio at the time was even halfway interested in it.
When I was a freshman in high school, I read a book about the making of Disney's 'Sleeping Beauty' called 'The Art of Animation.' It was this weird revelation for me, because I hadn't considered that people actually get paid to make cartoons.
No movement can afford to be caught in a time warp and exist in a state of suspended animation.
In computer animation, every detail has to be thought out, designed, modeled, shaded, placed and lit. The more you add, the more computer memory you need.
In terms of animation, animators are actors as well. They are fantastic actors. They have to draw from how they feel emotionally about the beat of a scene that they're working on. They work collaboratively.
Because good writing in a TV cartoon is so rare, I think the animation on The Simpsons is often overlooked.
So many plays with magic in them that would be a terrific invitation to an imaginative animation team.
Animation did not become the dominant form of children's television until the '60s.
The thing with computer-generated imagery is that it's an incredibly powerful tool for making better visual effects. But I believe in an absolute difference between animation and photography.
Animation is a great way to work. No early morning call times, no make-up chair. In live action, you're always fighting the clock; the sun is always going down too soon.
John C. Reilly
When The Simpsons came around, there really was nothing else like it on TV. It's hard to imagine, but when Fox first took the plunge with it, it was considered controversial to put animation on prime time.
People, they think that animation is a style. Animation is just a technique. It's like, people, they think that comics is a style, like comics is a superhero story. Comic is just a narration, and is a medium, you can say any kind of story in comics and you can say of any kind of story in animation.
My secret ambition was always to provide music for animation films: something with an Indian theme, either a fairy tale or mythological tale or on the Krishna theme. I still have a very deep desire, but these sorts of chances don't always come.
Animation is a fascinating area from an acting point of view because it's not really like anything else because you are only providing a portion of the performance. That's very inspiring and it forces you to do things in a different way - to tell stories through your voice.
I was influenced by Ray Harryhausen and Lotte Reiniger, with her twitchy, cutout animation, which I happened to see at a very young age, but also by the Warner Bros. cartoons, 'Tom and Jerry,' and of course Disney. And also by Fellini's 'Giulietta of the Spirits' and Kurosawa's 'Ran.' And by other American illustrators and painters.
Animation is a technique, not a genre.
Animation is tremendously resilient. Animation will recover, as art always recovers. There's always cycles of good art.
Acting is a plum gig, and then animation is an even more plum gig.
Martin Luther King, Jr.
C. S. Lewis
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